Game Development

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Game Development

Game Development Tue Jul 17 2018 15:02:41 GMT+0000 (UTC)
WHERE THE PARTY'S AT -- Sometimes, technology is nothing more than the question of what to count, and this is especially true for the term dwarf planet. This category exists for one and only one reason: to permit astronomers to say they know how many...Sometimes, technology
Part of why Fortnite is so popular is the way it uses random rewards --and I don't mean just loot drops.Hey, did you know that my Patreon supporters get the audio version of this and other articles delivered right to their phone? It’s true.
I have posted up the two talks I delivered last month. Sorry for the delay, but I caught something while at the first event, and have only shaken it right around… now, believe it or not. Four weeks of intermittent fever, coughing vehemently
Something that I have always wanted to have in Production Line (and which is popular with the players as an option) is the idea of equipment breakdown and reliability. If you have played the game already you will know that having a sudden ‘
What are the behavioural effects of technological networks? What happens if we stop thinking about technology as shiny machines and start looking at other, subtler tools? Can we design technology to have better effects upon humans? These and other qu
I want to talk about an aspect of indie development/business which is very often ignored, but in my opinion is important: the perceived vs real success of a game. Recently I released two games, Cursed Lands and Love Bites. As … Continue rea
How basic psychological phenomena impact (or should impact) game design.Basic psychological phenomena like memory, perception, and emotions have huge implications for the design of products or experiences, from nutritional labels to phone apps to vot
I have friends all over the political spectrum. Some of my friends have other of my friends on blocklists. I’ve seen the most antagonistic yelling between people I know on twitter many a time. I recently sat and chatted to an older friend w
My new book Postmortems is now shipping. If you pre-ordered the Kindle version, it should be there for reading now. You should be able to get it from pretty much any bookstore. I get a little bit extra if you order it through this link on Amazon: Pap
At Develop: Brighton this year? Don't miss this essential talk by International Hobo's Founder Chris Bateman! What Players Want: Understanding Player Diversity Tuesday 10th July: 17.00 - 17.45 : Room 4 Everyone who makes games is in the business of..
In this episode, Soren Johnson interviews veteran game designer Brian Reynolds, best known for his work on Colonization, Civilization 2, Alpha Centauri, and Rise of Nations. They discuss why Big Huge made Rise of Legends instead of Rise of Nations &a
This is the first diorama I set up with the dungeon tiles I have printed over the last two weeks.I put a copy of the original plan next to it for comparison. All the tiles were part of the True Tiles sets, except for the unholy symbol at the far end,
Planet Stronghold 2 character creation: pick custom skills We’re mid-way through this 2018 and I wanted to make the point of situation. As you’re well aware if you already follow me, this year I managed to release two games alread
If you read my blog often you will know I can be very irritated by poor performance in my code, or for that matter, anybodies. Firefox is possibly the most memory-wasting application in the known universe. Quite why it needs >3% of my entire
We make new opinions more readily than we change existing ones. How can recommendation engines take advantage of this?The PC gaming platform Steam has a ridiculous number of games on it. Like, more than ten.1 This makes finding new games difficult if
Thinking about the kind of cyborgs we become with traffic lights is certainly odd we think about traffic lights as part of the road, not as part of us. But whether as driver or as pedestrians, traffic lights are cybernetic...Thinking about the kind o
My new book Postmortems is now available at various booksellers. The print edition ships on the 26th. Various sites may have the ebook already, some may not just yet. This is the first volume of a projected three that gather together many of the essa
As I mentioned recently, I decided to go for the True Tiles system for my 3D printed dungeon tiles.Above you can see examples at three different print settings, from left to right: high (0.09 mm layer height), medium (0.14 mm layer height), and low (
In this episode, Soren Johnson interviews veteran game designer Brian Reynolds, best known for his work on Colonization, Civilization 2, Alpha Centauri, and Rise of Nations. They discuss when Brian discovered Twilight Struggle, how Alpha Centauri inf
The weather is getting better over here, so like all years, this is the period where we can finally start doing some short trips on the mountains nearby. I always loved trekking and walking in middle of the nature in … Continue reading &amp
About two weeks ago someone pointed out to me that the positech forums were ‘disabled’. I assumed that they had been auto-disabled because their phpbb3 version was old, and I had put off updating it. So I set about doing the (incr
How can the psychology behind escape room design be applied to the design and play of video games and virtual reality? Or vice versa?Last year my daughter’s friend had a birthday party. But rather than the roller skating rink, Chuck E Chees
Of all the multitudes of robots sharing our world with us today, few are as wretched as the Autodialling Ambulance Chaser. With the advent of Voice Over Internet Protocol (VOIP), automated phone calls do not even require a standalone unit...Of all th
The GDCVault has posted videos of sessions from this year’s GDC already! That was fast! I’ve linked videos for the three sessions of mine that were filmed (a fourth was for a private event and wasn’t; a fifth was on the
In this episode, Soren Johnson interviews veteran game designer Brian Reynolds, best know for his work on Colonization, Civilization 2, Alpha Centauri, and Rise of Nations. They discuss how his original dream job was to write compilers, all the bad &
I am getting the hang of my new 3D printer. So I'm posting the photos I promised. First is a comparison: The darker green wererat on the left is with the new printer, compared to the neon green on the right with the old printer. So, yes, for my minia
I’ve been tweeting GIFs of a game I’m prototyping in Unity for a while now, codenamed Tiny Ex-Cons, and recently did a video blog about the core elements I’m hoping to combine if I go ahead with it. Read more on Pitch: T
Noah originally started as a secodary character but then evolved into a proper otome romance I’m sure that Jill looked at him and thought “aww the classic shy guy with glasses, should be a romance option”. Yes, I&#82
Its 6 p.m. in Tempe, Arizona and pitch-black outside. Im standing in the middle of a five-lane thoroughfare, among a group of people too numerous for the narrow median. We got trapped here after a brigade of left-turning cars preempted our passagetha
There are a lot of games on steam. Those games are also cheap, PLUS steam has a refund policy. As a result, gamers don’t have to be patient. To be blunt…if gamers get confused or frustrated playing my game(s), they can refund them
How obscuring players' understanding of what's going on might actually help them enjoy it more.Fun fact: Patreon supporters get the audio version of articles delivered right to their phones. When your character gets something great in a game &#82
Not me…hahaha! I wish. My company is now twenty years old. That isn’t twenty straight years of indie game development with no breaks, but its twenty years of existence. Our first ‘real’ game was ‘aste
It gives me great pleasure to announce that Wikipedia Knows Nothing has finally received a review (from someone who actually read it!) Rowan Fortune posted a capsule review on Medium last week. Heres an extract: Wikipedia is merely the fascinating...
I gave a short talk at GDC this year on the importance of understanding what your game has inherited from the past. They have already posted the video here (my part starts at 28:50): https://www.gdcvault.com/browse/gdc-18/play/1024996/Rules-of-the-Ga
Logan is the “main otome romance”. There’s also Noah (who we’ll see next) but he was sort of added in a second moment. Here’s the writer’s introduction: The barista and dishwasher at the caf
I talk to veteran game designer Jason Vandenberghe, who has turned to psychology and personality theory to understand and empathize with what kinds of experiences gamers want. Subscribe in iTunes here Podcast RSS Feed: http://www.blogtalkradio.com/po
I have posted up a page with the slides from the UO postmortem panel that Richard Garriott, Starr Long, Rich Vogel, and I gave at GDC 2018. We ended up doing the hour long talk, followed by an additional hour and a half (!) of Q&A afterwards.
I’ve been tweeting GIFs of a game I’m prototyping in Unity for a while now, codenamed Tiny Ex-Cons, and recently did a video blog about the core elements I’m hoping to combine if I go ahead with it. It’s too ea
Yesterday evening, two different faces of internet power and caprice grimaced at the public. First, Joe Ricketts, the billionaire CEO of the local-news publications DNAinfo and Gothamist shut down their websites. The decision came less than a week af
I have a system in the early access version of production Line that when an error happens that I assert() on, it logs that error out to a debug file, along with a timestamp, and the file name and line number of code where the assert failed. This is e
Back in 2005, thirteen years ago today, I began blogging. I have often written about what a transformative experience this was for me, and also about the tremendous value I place upon blogging as a practice indeed, as recently... Back in 2005, thirte
As requested, here are some examples of stuff I printed with my 3D printer.First example isn't a miniature, but a box with a slide-able lid. It is bigger than the miniatures (the grid under the box is 1" hexes), so apart from some detail on the decor
GDC is next week! Things are nowhere near as crazy as last year when we were pitching 10 Crownsto at least ten different publishers (which is a subset of the thirty different publishers that I had any level of discussion … Continue reading
This is my favorite character of the game… no particular reason Haha, once again Deji skills impressed me, I really like both the look and the outfits (because seriously, they’re just incredibly cute!) In case you forgot, this gam
Why universities and other institutions offering degrees in the gaming industry are having students take Psychology 101. Subscribe in iTunes here Podcast RSS Feed: http://www.blogtalkradio.com/pog/podcast All the previous episodes Fun fact: My Patreo
I’ve got quite a busy speaking sc